﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ZyGames.DZPocker.Model
{
	/// <summary>
	/// 任务、成就状态
	/// </summary>
	public enum TaskStatus
	{
		/// <summary>
		/// 未完成
		/// </summary>
		Unfinished = 1,

		/// <summary>
		/// 完成
		/// </summary>
		Complete,

		/// <summary>
		/// 领取
		/// </summary>
		Receive,
	}
}
